![]() ![]() Let me know what you guys think and/or any suggestions on how to fix this or if it's just nostalgia clouding my judgement. Is this just my personal bias? Has anyone else felt this way? And is there a mod to change this? How can the graphics in a game years older seem so much better.My specs can handle the game and i have the settings on ultra. 2:48pm Theres a skill called Illusionist I think, available for Sorcerer heroes - it costs 15 points. Another may have manticore riders and multiple phalanxes. Actual unit composition: one dungeon might be defended by a few assassins and succubi and be easy pickings. Both my heroes got their points reset between 1 and 2 but between 2 and 3 only one of the 3 heroes did. So once you start losing a few units, you can get in over your head VERY quickly. but in SM the units were crystal clear and defined where now, as I said, they just seem.off somehow. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I often find myself squinting to try to see the details of my units and ultimately coming away with a feeling of missing the old game.ĭont get me wrong, its a great game and has beautiful graphics. undefined? Fuzzy? Blurry? I'm not sure what word to use exactly to fit what I'm seeing, but it just seems that the units are somewhat unclear and and colors tend to blend together. Ok, Im not trying to start a debate or trash talk the game, I'm just wondering if it's only me thinking this or if there is something to it.It seems to me that the unit modals ingame are somewhat. ![]()
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